August 22, 2011
Kindle-icious
BLACK SEVEN, about which I have a hard time shutting up lately, is now available for Kindle! That includes the kindle app that’s available for pretty much everything with a processor more sophisticated than my wristwatch, as well as the dedicated e-ink based reading devices.
You can get it from Amazon.com, Amazon.co.uk, or Amazon.de, depending whether you like getting your Kindle-books in dollars, pounds, or Euros.
BLACK SEVEN
gaming
release
August 15, 2011
BLACK SEVEN Released!
Do you like stealth action games like Deus Ex, Alpha Protocol, and No One Lives Forever? Do you like tabletop roleplaying games? Then I think you’ll like BLACK SEVEN, my latest creation.
BLACK SEVEN is an independent espionage organisation that undertakes deniable operations deemed too politically sensitive for governments, corporations, or private individuals.
Stripped of the marketing speak, BLACK SEVEN’s Agents break in to places, sneak around, steal data, beat up guards, hack computers, get into running gun battles, and occasionally assassinate people. Sometimes, they do this for Queen and Country. Sometimes, it’s for God, America, and Mom’s Apple Pie. And sometimes it’s because a nice lady with an indiscriminately European accent handed over a suitcase containing five million in non-sequential fifties as a downpayment.
It’s ten minutes into the future. You live a life of luxury, at least until you get the call from BLACK SEVEN. Then, you go to risk your life. Whether you do it for the money, for the safety of the free world, or to expand the definition of the “free world” is up to you. All Control cares about is that you get the job done.
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BLACK SEVEN
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self-publishing for stoats
July 21, 2011
Glimpses of the Unknown
World of Darkness: Glimpses of the Unknown is out now!
If you need more of a kicker before rushing to download, that’s fair. Glimpses is a book of story seeds and ideas, some fully developed and some left to spark ideas in a Storyteller’s mind. It’s got material in there for all the World of Darkness games, from vanilla WoD through Vampire, Werewolf, Mage, Promethean, Changeling, Hunter, Geist, Innocents, and Mirrors.
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glimpses
release
WoD
July 11, 2011
Through: Playtest I
After far too much wibbling about building a list of playtesters and all of that shit, I’ve decided to just make the test documents for Through public. After all, it’s just a dump from Scrivener.
So, here’s Through Playtest I: Character Creation. (PDF link)
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Playtest
Through
July 7, 2011
The Through Object
From drought to flood. Days without ideas, and suddenly a whole lot hit at once. I apologise for anyone reading this on Livejournal or Dreamwidth; this is their third syndicated post in a row. But it’s got to beat another bloody recipe, no?
Anyway. Through. That’s the winner as the new name for TGFKATTEG. It’s good. And now I’m wondering what font to render it in to make a decent logo, and whether that could scale down to be an inset font for just the game’s title throughout the text. The unholy joy of playing with fonts.
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pipe dream
Through
July 7, 2011
Nomenclature
I’m working on a game. It’s a game about ghosts, but it isn’t set up to tell ghost stories. More of a “You died. What next?” setup, playing to the needs and desires of people after the most significant change they’ll ever encounter.
I’d originally been calling it Through the Ebon Gate. Unfortunately, I was plugging in to the noosphere for ghostly titles, as that’s the title Christopher Simmons used for his Geist SAS. I don’t want to look like I’m piggybacking on that title—and it’s a good enough title that I don’t want to dilute it.
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lazyweb
TGFKATTEG