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Conpulsion was pretty damn fantastic. I got to meet a number of people who I’ve only known online up to now and really reconnect with the Scottish gaming scene. I’m fired up and ready to go. Nothing to do with drinking that much Red Bull, oh no.
One of the side effects of […]
Stew Wilson is a writer, game designer, computational demonologist, and mathematician.
This blog covers his professional writing and game design work.
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