- About Me
- Published Works
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As Rich Thomas revealed at GenCon, I stepped back as developer of Werewolf: The Forsaken and Werewolf: The Apocalypse developer at Onyx Path a year and a half ago.
I didn’t say anything at the time as I was finishing the books I’d started — W20: Changing Ways and the Pentex Employee Handbook — but I have not started work on any new projects.
It was my decision as the amount of work at my day-job has stepped up considerably, and I am no longer able to give the lines the attention and time that they deserve. I’m not leaving the industry, but I’m back to doing writing and game design under the guidance and development of others. I’m also going to keep working on my own games, as I can take them at my own pace. I have nothing but respect for Rich and Rose and look forwards to the chance to write on Onyx Path books in the future.
Stew Wilson is a writer, game designer, computational demonologist, and mathematician.
This blog covers his professional writing and game design work.
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