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I’ve written a set of chase rules for BLACK SEVEN. Your Agents can try to catch the enemy scientist through rush-hour traffic, or run for their lives from an exploding building.
- If you bought BLACK SEVEN through DriveThruRPG, you can get the chase rules from the product page.
- The chase rules are also in the main rulebook, if you re-download that—including the ePub and mobi versions of the book.
- If you bought BLACK SEVEN through another outlet, you can download the chase rules in PDF here.
Stew Wilson is a writer, game designer, computational demonologist, and mathematician.
This blog covers his professional writing and game design work.
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