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A few weeks ago, I updated ANIMUS with a new set of rules for running the setting as a Virtual History within the world of BLACK SEVEN, either to train new Agents or to send experienced Agents into the past to discover new secrets.
- If you bought ANIMUS through DriveThruRPG, you can get the new rules from the product page.
- The virtual history rules are also in the main rulebook, if you re-download that—including the ePub and mobi versions of the book.
- If you acquired ANIMUS through another outlet, or just like downloading directly from this site, you can download the Virtual History rules in PDF here.
In other news, I’m sitting on a couple of really cool bits of news, but I can’t say anything more until after the big announcement on the 15th of July. Stay tuned!
Stew Wilson is a writer, game designer, computational demonologist, and mathematician.
This blog covers his professional writing and game design work.
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